- The Beginning (2019/02/20)
- Initial Game Plan (2019/02/23)
- Screen Editor (2019/03/09)
- Project Set-up (2019/03/17)
- ChillED Testing (2019/03/29)
- ChillED Data Export (2019/04/12)
- Joystick Detection (2019/04/19)
- ChillED Copy and Paste (2019/04/23)
- Level 1 Design (2019/05/13)
- Other Projects (2019/07/09)
- Initial Title Screen (2019/07/10)
- More Title Screen (2019/07/13)
- Energy Bar (2019/07/24)
- Software Sprite Collision (2019/07/25)
- Dancing Player Select (2019/07/26)
- Default Player (2019/07/30)
- Status Bar Score (2019/07/31)
- Animating Chars (2019/08/28)
- Level 3 Origins (2019/08/31)
- FREEZE64 Xmas Demo (2019/11/28)
- Xmas Demo Complete (2019/12/19)
- Xmas Demo Released (2019/12/27)
- Enemy Movement (2019/12/27)
- Enemy Movement Delay (2020/01/01)
- Unsung Routines (2020/01/10)
- Level 2 Enemies (2020/01/12)
- Level 3 Insertion (2020/01/13)
- Level 2 Crosses (2020/01/17)
- Level 4 Design (2020/01/18)
- Sound Start (2020/01/25)
- Sounding Off (2020/01/30)
- SFX (2020/02/04)
- Level 3 Crosses (2020/02/07)
- Level 5 Design (2020/02/13)
- Level 6 Design (2020/02/15)
- Level 7, 8 and 9 Design (2020/02/21)
- Level 10 Design (2020/02/22)
- Dangerous Scenery (2020/02/25)
- More Whoosh Hair (2020/02/28)
- Let it Snow! (2020/02/29)
- Player Characteristics (2020/03/04)
- NTSC (2020/03/05)
- Machine Detection Intro (2020/03/06)
- Two Level Demo (2020/03/22)
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