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| Me on a good day... |
I have to admit that I hate tools that try to do everything for everyone. That's my failing I guess.
So what am I using to create "Chiller 2"?
Code editing is being done in good old "Crimson Editor", my text editor of choice: CLICK!
Compiling is handled by ACME cross-assembler: CLICK!
Compression is handled by Exomizer 2: CLICK!
A simple .bat script is used to call both ACME and Exomizer during the compiling process.
Various references are being used including PDF versions of Compute's "Mapping the C64" and "Programming the C64: The Definitive Guide" and online reference such as...
C64 Memory Map : CLICK!
6502 Reference: CLICK!
Sprites are being pixelled in SpritePad 1.7: CLICK!
Music is being written in Goattracker: CLICK!
The charset and backgrounds are being pixelled in my own screen editor, created for this project. At time of writing, the editor (ChillED) is unreleased, but looks something like this...

