Tools

Me on a good day...
It seems all the rage these days to use an all singing and all dancing IDE to code new, er code, for old machines.  "CBM Prg Studio" and "C64 Studio" seem to have it all; a code editor, utilities for graphics and the ability to compile and squirt the executable over to WinVICE.

I have to admit that I hate tools that try to do everything for everyone.  That's my failing I guess.

So what am I using to create "Chiller 2"?

Code editing is being done in good old "Crimson Editor", my text editor of choice: CLICK!

Compiling is handled by ACME cross-assembler: CLICK!

Compression is handled by Exomizer 2: CLICK!

A simple .bat script is used to call both ACME and Exomizer during the compiling process.

Various references are being used including PDF versions of Compute's "Mapping the C64" and "Programming the C64: The Definitive Guide" and online reference such as...

C64 Memory Map : CLICK!

6502 Reference: CLICK!

Sprites are being pixelled in SpritePad 1.7: CLICK!

Music is being written in Goattracker: CLICK!

The charset and backgrounds are being pixelled in my own screen editor, created for this project.  At time of writing, the editor (ChillED) is unreleased, but looks something like this...