Sunday, 12 January 2020

Level 2 Enemies

Late last night, I finally got round to 'plugging' some data into the movement table for the enemies on Level 2 (The Church).

On this level, the platforms extend quite high, so for the first time the player is able to 'jump' up into the top open border.  Therefore, it makes sense to have an enemy 'patrolling' this upper border making it more difficult to collect any crosses that appear there.  In conjunction with this top border enemy, there is another enemy patrolling the platform just below, so this should mean the player has to carefully time their jumps between the two enemies, while avoiding floor mushrooms (which zap the players energy) and any floor openings.

I can see quite a few crosses being placed up there to collect!


Next diary entry...

No comments:

Post a Comment