It didn't take long for the 'walking in the air' to get on my nerves - see the end of the previous diary entry here!
As a result, I spent an hour today pixelling a 'jump' left/right frame and then modifying my player movement routine to display the frame. The result has been christened 'Whoosh Hair'!
I will be honest, I was inspired to pixel whoosh hair by a game I used to play on the Amiga called 'Kid Gloves 2', which made locks of the players hair 'stick up' when falling.
The jump now looks much better methinks - no silly mid-air walk! Oh? What does it look like? Something like this...
Next diary entry...

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