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Friday, 29 March 2019

ChillED Testing

Work continues on ChillED, my screen editor that will be used to produce levels for the game.

It's been in a fit state to pixel screens for a couple of weeks now and I've been doing some thorough testing by actually using it!

Here are some examples of the editor in action:





Next diary entry...

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Labels: ChillED, editor, screen
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Diary Archive

  • ►  2019 (25)
    • ►  February 2019 (2)
    • ►  March 2019 (3)
    • ►  April 2019 (3)
    • ►  May 2019 (1)
    • ►  July 2019 (8)
    • ►  August 2019 (4)
    • ►  November 2019 (1)
    • ►  December 2019 (3)
  • ▼  2020 (21)
    • ►  January 2020 (8)
    • ►  February 2020 (9)
    • ▼  March 2020 (4)
      • Player Characteristics
      • NTSC
      • Machine Detection Intro
      • Two Level Demo

Label Cloud

ChillED background screen sprites code level gameplay editor chars enemies collision beginning demo graphics titles freeze64 goattracker characters joystick music ntsc pal sequel sound score setup sfx

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