Definitely want it to be an unofficial sequel to "Chiller" by Mastertronic. Was writing down some initial thoughts and ideas on a piece of paper in work yesterday. These were all random thoughts/ideas that spilled out and no doubt will change/be revised, but the list went something like this...
- Single screen levels to avoid scrolling.
- Hires screens to keep things simple.
- Cartoon type sprites so looks a little more "jolly" than original game.
- Player can move/jump quicker than in original game.
- No lives, just energy bar like original.
- First level to be in forest, like original.
- 5 levels like original. Go backwards when complete?
- Can play as boy or girl, unlike original where boy saves girl.
- Slightly different player attributes for the boy and girl.
- Girl quicker, boy slower, but boy takes less energy hit?
- Use my own "Thriller" music cover as title music - unlikely I'll be sued? ;)
- 2 channel in game level music, maybe a couple of effects on 3rd channel?
I also highlighted some problems I may encounter...
- How to create levels and include in code?
- Collision detection. Use hardware? Software method?
- Investigate how to do gravity in a game!
- Tackle sprites in the MSB. Easy to do?
- Status panel on side to avoid MSB?
Decided to try out pixelling a simple background level design to get a feel of what the game may look like and give myself my inspiration.
Next diary entry...