Saturday, 9 March 2019

Screen Editor

A few days ago, I was on IRC chatting to Jon "Moloch" Mines about my game project again and have showed him some initial screen mock-ups.

I have begun experimenting with a background layout using the Arkanix Lab map editor, "CartographPC", or at least an early unreleased rewrite of it that I've been working on.  Since the original game "Chiller" started in a forest, I've decided that so should the sequel!  Here is a *very* early version...


While working within the "CartographPC" unreleased rewrite, I decided to "fork" the PureBasic code and create a new tool specifically to create single screen levels for my game.  The intention is that the new tool will have features such as the ability to export screen and colour RAM to use directly within the ACME based code used to create my sequel to "Chiller".

Thus, my new screen editor "ChillED" is born.  See what I did with the name there?!  The editor looks a little like this...


I've begun using it already to recreate the background I was working on in "CartographPC", but there is still a lot of work to be done on the editor till it's ready to begin creating "real" levels!


Therefore, if the diary appears to be updated very infrequently over the coming weeks, its because I'm coding "ChillED" for my own needs!

Next diary entry...